Camp Posters
I started off in graphics quite a long time ago, I was pretty handy around a computer (a 386 with 4mb ram) and was asked to produce some leaflets for a gurmat camp. Unfortunately I wasn’t very handy at graphics so made a lot of crappy posters. I kind of grew up in my teens in and around the SNA gurmat camps in South Birmingham, where I made a lot of friends.
Gyani Sukha Singh(AKA the cyber Gyani or his lesser known name of The Poster Ninja) is a true LEGEND who runs the camps like clockwork. He is dedicated, unshakeable and an inspiration to all who have the pleasure to be in his company.
BUT, there is one part of his operation that is just ran like a proper desi operation. A few weeks before the camp, everything’s organised, but, no one knows about it, oh my god we need a POSTER, otherwise no one will know, no one will come and eat the chips and beans and our future will be doomed. Read More
SH Logo Animation
A friend of mine runs a Sikh helpline which provides help and support for young Sikhs facing various problems. It’s a great service and a lot of young people have benefited from its anonymous support. My friend was producing a video promo to raise awareness of the main issues faced by people who call the support line and he wanted a higher resolution version of the logo and a logo animation ident that could be used on all video promos and marketing materials. Read More
Sketching Class
I have always wanted to join some sort of art or drawing class and finally got round to enrolling on an evening course two weeks ago. Here are some sketches I have produced. Some are pencil and paper and some I tried to use Photoshop to try and get used to the bamboo tablet. They are a bit rough as I am a total beginner but I didn’t realise how relaxing and enjoyable drawing could be.
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Vray to Unity3D Lightmapping
Real-time lighting and shadows are expensive in terms of processing power and speed. In addition it never looks as good as a pre-rendered image, which is the primary reason I have been exploring baking lighting detail, from a pre-rendered image, onto a 3D model which can be used in a real-time engine.
The image on the left is a test scene rendered in 3dsMax with Vray whilst the image on the right is a baked version of the scene in the Unity3D engine. I was exploring this as part of a solution for an interactive object viewer which I am in the process of developing, but more on that in a later post. This test is using the Unity3d lightmap shader with VrayDiffuseMap in the diffuse slot andVrayRawTotalLightingMap in the lightmap slot. Read More
Interactive History : Shah Jahan Mosque
Application of real-time(Games) technologies in other fields besides entertainment has always interested me. When a friend of mine contacted me regarding a project seeking new ways to explore historic buildings, I became excited at the possibilities of try something new. Read More
Living Room Project Tutorial 1
This is a new tutorial series aimed at beginner to Intermediate 3D users using Sketchup, 3D Studio Max. It will take you through the process of creating an Interior visual for a home improvement project for an existing living space. This is something that I did myself recently as I had my Kitchen and living room ripped out and rebuilt. The process of creating a 3D model and producing visuals allowed me to clearly
- Communicate my ideas to the builder and my family
- Test and evaluate different ideas and possibilities
- Reach a consensus on changes and reach a decision effectively and quickly
- Try out diferent interior designs Read More
The Use of Game Engines in the Architectural Industry
This article is based on my Masters thesis (M.Sc. Computer Aided Design and Construction) which explored the use of game engines within the architectural industry.
The key research proposition was to understand the extent to which architectural companies use games engines within their industry. The methodology by which the thesis was underpinned was an online questionnaire which was completed by architectural professionals of varying levels within the Midlands area of the UK. The primary aim of the online questionnaire was to understand the awareness of real-time technologies and the extent of its usage within the architectural industry.
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Ancient Temple Pillars – 3D Mapping
I have been working on some ancient Indian temple environments for a new series of images I am working on. Architectural details on ancient structures can be really hard to get looking right as the result needs to be more organic and often more detailed. This is a result of many experiements on texture mapping and displacement. Read More
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