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Human Rights Exhibition

  • October 29, 2015/
  • Posted By : Taran/
  • 0 comments /
  • Under : 3D, 3d Printing, 3DS Max, Sculpting, Zbrush

My submission for an art exhibition that will be held soon for Bapu Surat Singh a Human Rights Campaigner who is campaigning for Sikh political prisoners in punjab. It is a digital sculpture that will be 3D printed.

Bapu In Defiance
Digital Sculpt 3D Print Resin, January 2016
Size – 500mm 

The name Bapu Surat Singh evokes an image of a frail and emaciated old man. But he is more than his body. This sculpture is a tribute to the warrior spirit of Bapu Surat Singh, who despite his physical condition, remains steadfast and stoic in his fight for justice.

While his body may be frail and weak, his spirit is strong and will not be conquered

untitled.134_mob

An art exhibition inspired by Bapu Surat Singh’s campaign for the human rights of Sikh political prisoners

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Bapu Surat Singh Khalsa, an 83 year old grandfather, left the comforts and luxuries of his life in the USA, to free Sikh political prisoners in India who have served their sentences but still imprisoned. With God’s blessings we have witnessed the release of 2 prisoners, thanks to Bapu Surat Singh’s campaign.

To mark these testing 365 days, an art exhibition inspired by Bapu Surat Singh’s campaign to free political prisoners will be held

Sat 16th January 2016 – 1pm-8pm
Sun 17th January 2016 – 11am-8pm

Room 5, Guru Nanak Gurdwara Smethwick
128-130 High Street, B66 3AP Smethwick


Phantom Walls Exhibition

  • October 21, 2015/
  • Posted By : Taran/
  • 0 comments /
  • Under : 3D, 3DS Max, Modelling, Photography, visualisation

A talented visual artist and friend of mine, David Rowan was commissioned this year by University of Birmingham (research and Cultural Collections) to make work in response to six portraits of former pro and vice chancellors of the University. The first of which was Sir Oliver Lodge.

I had the great pleasure of working on a small part of this project with David. Archival photographs (circa 1904) from the Cadbury Research Library depicting Sir Oliver Lodge at work, constructing experimental radio machines and other devices were re-photographed and used as the basis to ‘re construct’ these objects as 3D models, these machines no longer exist, but now exist as large photographic prints in the Great Hall and elsewhere in the university once again, brought back to life for the duration of the exhibition.

Phantom Walls is the title of Oliver Lodge’s book of 1929. Lodge was the University’s first Principal and his book explored the possibility of an afterlife – an alternative reality beyond death. Rowan takes this as his starting point. His portraits employ photography, video and sculpture to create phantom versions of the originals. In some of his works he brings to life the personal iconography and relationships of the subjects. In others their legacy and social impact is explored. Some of his pieces elevate inanimate objects to a lofty status or tell the stories of other people involved in the life and work of the sitter. All provide a fascinating alternative perspective of these key figures from the University’s history.

Aston Webb building, 16 October 2015 – 17 January 2016

http://www.davidrowan.org/work/phantom-walls/
http://grand-union.org.uk/news/david-rowan-phantom-walls/

tubes_final_portrait Machine2 machine3_.96 machine3_.95 machine1

 


Garja Singh Statue Kickstarter Project

  • August 21, 2015/
  • Posted By : Taran/
  • 6 comments /
  • Under : 3D, 3d Printing, 3DS Max, Featured, Modelling, Sculpting, Vray, Zbrush

So I have a new kickstarter project to try and fund the production of this statue of famous 18th century Sikh warrior Garja Singh. Its live on kickstarter now and would be great if you can support it. Press Release for Garja Singh Statue

Free Wallpapers –
Desktop Wallpaper – http://goo.gl/aEnwiD
Mobile Wallpaper – http://goo.gl/PKkGtx

support the project here – www.kickstarter.com/projects/610818206/statue-of-18th-century-sikh-warrior-garja-singh

What I am offering is a chance you to own and to help produce this affordable high quality 12 inch statue, of the famous 18th century Sikh warrior Garja Singh.

early design phase 3D model
early design phase 3D model

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Traditional Sikh Dhal Shield

  • July 29, 2015/
  • Posted By : Taran/
  • 1 comments /
  • Under : 3D, 3DS Max, Featured, Modelling, Sculpting, Texture Mapping, Vray, Zbrush

A traditional Sikh Dhal hide Shield modelled in 3D Studio Max and Zbrush, textured in Photoshop and rendered in Vray.

Finally got a chance to texture this shield I modelled a while back. Took me a while to crack the normal maps and texturing process but finally getting there.

dhaal_Front2
dhaalback2


First 3D Print

  • July 9, 2015/
  • Posted By : Taran/
  • 2 comments /
  • Under : 3D, 3d Printing, Architecture

My first 3D print of the Harimandir Sahib Gumut (dome) printed in SLS nylon by 3DprintUK and is 4 inches high (10cm). This was done as a quick test for future projects and also to explore converting virtual 3d models into real physical objects. I was very pleased with the quality. Subtle details can be lost on 3D prints so I will start to exaggerate details in future prints and also thicken up thin parts of the mesh.

2015-06-26 09.26.40

In comparison here is a sample from a makerbot home 3D printer. I wasn’t as impressed with the Makerbot print but I can see how useful it can be for producing prototypes.

IMG_20150623_085856


Sousson Pata Short Sword, india 1800

  • June 8, 2015/
  • Posted By : Taran/
  • 0 comments /
  • Under : 3D, 3DS Max, Featured, Modelling, shaders, Zbrush

A 3D model of an indian Sousson Pata short sword, which has an S curved blade and is heavily influenced by the kukhri. I modeled this a few years back and it was a mess. I tried to use it to dress a character I was working on recently so I decided to remodel it and use it to work out a good 3DS max to zbrush workflow for detailing. I have almost cracked this workflow and also found a few gems along the way like the unwrapping in zbrush – which is brilliant by the way. Working all this out took ages as I had to go back and forth so many times but I’m hoping I can replicate the process easily and get it all right in one go.

1_CRdoR0JXAAAGseZ
1_CRdoRz8WwAAnBCY
1_Machine2.draft_
1_Machine2
1_machine1
1_machine3_.95
1_machine3_.96
1_tubes_final_portrait
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Light App Shortlisted for CG Architect 2015 Award

  • June 4, 2015/
  • Posted By : Taran/
  • 0 comments /
  • Under : Architecture, Concept, Photography, Simulation, visualisation

Light app is an Ipad application that is a fun and stimulating tool for lighting buildings by experimenting with combinations of lights to create different effects. It has recently been shortlisted for the CG Architect 3D awards 2015 in the Interactive category. if you haven’t already, then check it out…

You can view the other award nominees on the CG Architect website

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Character Armour Study

  • May 14, 2015/
  • Posted By : Taran/
  • 0 comments /
  • Under : 3D, 3DS Max, Featured, Gaming, Modelling, Sculpting, Zbrush

I worked on this model while doing a game character course with Alex Troufanov who works for ubisoft on the Assassins Creed games. Thoroughly enjoyed the course and learnt so much along the way. All the armor patterns were painted by hand and I used some Punjabi koftgari examples as reference. below is a brief overview of the process we went through

  • Anatomy sculpting
  • hard surface modeling
  • sculpting hi-res detail
  • Re-topology
  • Baking and Normal Maps
  • texture painting
1_musle2
1_normalocclusion-1
1_normalocclusion
1_renderarmor10
1_renderarmor11
1_renderarmor8
1_renderarmor9
1_skintexture
1_sword
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1_zbrush


Hires detailing Shield – Dhaal

  • June 9, 2013/
  • Posted By : Taran/
  • 2 comments /
  • Under : 3D, 3DS Max, Modelling, Sculpting, Zbrush

I have pretty much started to remodel everything from scratch in hires without worrying about poly counts anymore. The idea is to create low poly models later and bake the detail into normal maps.

This is a standard Sikh Dhaal which has most of the major details added. It also has varying levels of damage that could be animated. For example, if the shield in the game is hit too many times by opponents then it can visually show gradual damage until it is unusable and another must be found by the player.

Gallery Notice : Images have either not been selected or couldn't be found

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Hires Sword Detailing Forward Curved

  • May 7, 2013/
  • Posted By : Taran/
  • 2 comments /
  • Under : 3D, Sculpting, Zbrush

I have recently been practising digital sculpting and decided to dig up this old sword model to see if I could add surface details using zbrush

I had to remodel some of the parts as the original low resolution model didn’t include all sections of the sword.

It’s not mega detailed but its good enough for a first try and will try again to see if I can improve upon it.

Gallery Notice : Images have either not been selected or couldn't be found

“The swords of the Sikhs were said to bear bending and crumpling, and yet be fine and sharp” Charlotte Speir Manning (Ancient and Medieval India)


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